Websites
Summary
Overview
Work History
Published Titles
Skills
Software
Education
Timeline
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R. Daniel Sosa

R. Daniel Sosa

Senior Game Designer
Guaynabo

Summary

Experienced and innovative senior game designer with over a decade of experience in dynamic, deadline-oriented environments. Eager to contribute to Super Evil Megacorp's team by crafting distinctive and memorable characters that resonate with players. A proven track record of designing and creating characters for both mobile and PC games, specializing in the action-RPG genre.

Overview

15
15
years of professional experience
2
2
Languages

Work History

Lead Game Designer

SRG Studios PR
12.2013 - Current

Led design and execution of company's game projects, defining creative vision and overseeing development across diverse range of mobile and PC titles. Spearheaded successful launch of 9 mobile game titles and 1 PC title, contributing to company's growth and market presence.

  • Established documents outlining concept, art, deliverable specifications, game flow charts and overall content to help keep projects moving and teams working together cohesively.
  • Crafted and balanced gameplay experiences to cultivate immersive game economies and dynamic player progression systems.
  • Conceptualized and brought to life over 100 characters and enemies, each featuring distinctive mechanics and skill sets, enriching gameplay variety and complexity across various mobile and PC titles.
  • Conducted in-depth market analysis to drive design decisions and ensure products resonate with target audience preferences and current trends
  • Increased user retention through implementation of effective reward systems and progression structures.
  • Communicated with art, production and programming teams to design innovative game elements and optimize quality for better player experiences.

3D Artist & Project Manager

Work In Motion Studios
09.2011 - 12.2013
  • Guided remote team to meet established deadlines through effective time management and prioritization of tasks.
  • Delivered 5 commercial projects for marketing and advertising clients.

Professor of Game Design

Atlantic University College
08.2009 - 05.2012
  • Introduced new course material to incorporate industry trends in 3D asset creation using Maya, zBrush, and Substance Painter.
  • Created materials and exercises to illustrate application of course concepts.

Published Titles

Champion Shift

  • Published by SRG Studios
  • Currently available on Steam with Xbox and PS5 coming soon.
  • https://store.steampowered.com/app/2391900/Champion_Shift/

Heroes Inc.

  • Published by Lion Studios
  • Available on IOS and Android
  • https://apps.apple.com/us/app/heroes-inc/id1550674740

Meteor’s Attack!

  • Published by Lion Studios
  • Available on IOS and Android
  • https://apps.apple.com/us/app/meteors-attack/id1544361243

Bait Car

  • Published by Lion Studios
  • Available on IOS and Android
  • https://apps.apple.com/us/app/bait-car/id1504761153

Ink Inc.

  • Published by Lion Studios
  • Available on IOS and Android
  • https://apps.apple.com/us/app/ink-inc-tattoo-drawing/id1480236789

Sausage Wars.io

  • Published by Crazy Labs
  • Available on IOS, Android, and Nintendo Switch
  • https://apps.apple.com/us/app/sausage-wars-io/id1456589992

Jaws.IO

  • published by Universal
  • https://www.youtube.com/watch?v=pL4IaTjrm5o

Wargate: Heroes (aka Breach TD)

  • published by Space Rhino Games
  • https://www.youtube.com/watch?v=p39bR69Ws8s

Skills

    Project Documentation

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Software

Autodesk Maya

Unity

Adobe Photoshop

ZBrush

Substance Painter

MS Excel & Google Sheets

Education

Bachelor of Science - Animation & Visual Effects

SAE Expression College
Emeryville, CA
05.2001 -

Timeline

Lead Game Designer

SRG Studios PR
12.2013 - Current

3D Artist & Project Manager

Work In Motion Studios
09.2011 - 12.2013

Professor of Game Design

Atlantic University College
08.2009 - 05.2012

Bachelor of Science - Animation & Visual Effects

SAE Expression College
05.2001 -
R. Daniel SosaSenior Game Designer